Gregg Stock is the Senior Analog Engineer and Co-Founder of a company that makes digital effects units for guitar and general music use. This interview, done by Daft Paragon, is a pretty cool insight into some of how he approaches the discussion of analog vs. digital audio processing in the music world and obviously in the design world. These types of people are incredibly motivating to me because as a musician and electronics tinkerer, I some times get caught up in these paradoxes that revolve around what “should be” and I end up losing sight of what “can be” with my projects. The truth is, if Gregg Stock thinks that digital will soon be harder and harder to distinguish from analog, then ignoring coding and DSP processing projects is probably a bad call.
This video came at a time when I was starting to make videos, ironically, and it helped me grasp a larger idea than just “get nice camera, get nice scene, shoot nice scene, have nice footage for cool video”. I always felt like making videos or movies had a deeper motive than just aesthetic value but was never really able to comprehend what it was. I had started conversations with some of my friends who have been making films for sometime and the key ingredient was always “the story”. It came full circle after I saw this short video of some pretty successful film makers and it really gave me a tangible grasp on telling stories with movies.
A couple of years ago I came across a Bill Nye video Continue reading
Some of the things brought about by our advances toward space research and exploration using science and technology to the best abilities we know how… Continue reading
One of my previous jobs was to program and run files on a pair of CNC machines. These machines were pretty cool, they would take a little bit of time to setup but they were amazing tools to get to use. I was part of a program at my college that produces guitar kits. These kits consist of all the materials to build a guitar, including the pre-cut body neck and hardware. You can check it out at guitarbuilding.org. My job was to design procedures and software to produce the body’s and necks of our existing and new guitar styles. At first we only had a small CNC machine made by the company ShopBot. Continue reading